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InVein (2010)

This is a project made by 5 students during my senior year at ITECOM.


We used UDK engine.
. Conception of level design
. Creation of 3d assets in 3ds max 
. Xnormal for high poly Baking
. Creation of textures using photoshop
. Creation of shaders within UDK
. Creation of animated mesh
. Creation of VFX using UDK cascade
. Modification of UDK's code for creating wanted behavior
. Creation of event using Kismet 
. Asset management
. Creation of pipeline for Assets creation, naming convention


InVein : Walkthrough



InVein : Guns arts
Design Revolver SteamPunk
Design Wincherster SteamPunk 
Meca Concept
Characters Concept
Energie source
Props Concept


InVein : Props















Diffuse + Normal + RGB (specular-emissive-transparent)














InVein : 3D Screenshots


































































Une nuit noire (2009)
This is a short movie i made myseft using 3ds max 


. Conception of a short movie
. Creation of asset 3d, texture 
. Lighting using scanline renderer
. Modelisation of 2 characters (girls and boy)
. Skinning of 2 characters
. Animation of 2 characters
. Coth simulation and point cache for the girl dress using 3ds max
. Montage in premiere




Character Skinning (2009)


. 3Ds max biped
. Skinning in 3ds max